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// ==UserScript==
// @name [🔥CRYPTICTECH SHELL SHOCKERS ADMIN PANEL!!🔥] ShellShockers Hack by CrypticX✓
// @namespace https://greasyfork.org/en/users/745409
// @version 4.1.0
// @description INVISIBILITY, EGG SIZE, SPEED, AIM ASSIST!! ENJOY YOUR OWN PERSONAL ADMIN PANEL!!
// @author CrypticX
// @match https://shellshock.io/*
// @match https://eggcombat.com/*
// @match https://eggfacts.fun/*
// @match https://biologyclass.club/*
// @match https://egghead.institute/*
// @match https://egg.dance/*
// @match https://eggisthenewblack.com/*
// @match https://mathfun.rocks/*
// @match https://hardboiled.life/*
// @match https://overeasy.club/*
// @match https://zygote.cafe/*
// @match https://eggsarecool.com/*
// @match https://deadlyegg.com/*
// @match https://mathgames.world/*
// @match https://hardshell.life/*
// @match https://violentegg.club/*
// @match https://yolk.life/*
// @match https://softboiled.club/*
// @match https://scrambled.world/*
// @match https://algebra.best/*
// @match https://scrambled.today/*
// @match https://deathegg.world/*
// @match https://violentegg.fun/*
// @license CDDL-1.0
// @grant none
// @compatible chrome Only with Tampermonkey or Violentmonkey.
// @compatible edge Only in Edge 79+ with Tampermonkey or Violentmonkey.
// @compatible firefox Only in Firefox 56+ with Tampermonkey.
// @compatible opera Only with Tampermonkey.
// @require https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.6.5/dat.gui.min.js
// ==/UserScript==
(function() {
const addScript = () => {
document.title = 'CrypticTech';
};
document.body ? addScript() : document.addEventListener("DOMContentLoaded", e => addScript());
})();
(function() {
let ping = document.getElementById('ping');
const getPing = ()=>{
try{return parseInt(ping.innerText.toLowerCase().replace('ms', ''))}catch(e){
document.getElementById('ping');
return 40}};
let lastShotSpread = 0;
WebSocket = class extends WebSocket{
constructor(a){
console.log(a);
super(...arguments);
}
send(){
//console.log(arguments[0]);
super.send(...arguments);
}
set onmessage(callback){
const oldHook = callback;
callback = function(e){
// console.log(e.data);
return oldHook.apply(this, arguments);
}
super.onmessage = callback;
}
}
'use strict';
const oldDefine = Object.defineProperty;
Object.defineProperty = function(a,b,c){
if(arguments[1]=="collisionMask" || b == "collisionMask"){
}
return oldDefine.apply(this,arguments);
}
window.players = new Map();
window.myPlayer = null;
var push = Array.prototype.push;
window.settings = {
FreezeFrame:false,
WireFrame:false,
AimAssist: "Updating",
ESP: "Bolded Colorized Outline",
Render:1,
Creator:"CrypticX",
Collaborator:"TDStuart",
Programmers:"Cryo & Sadly",
Speed:1,
Recoil:1,
aimbot:false,
Invisibility:1,
ToggleAim:'KeyF',
FreeSkins: function () {
},
EggSize:1,
BulletSpeeds:"Default",
GreasyFork: function() {
if (confirm("Do you really wish to go to this link?")) {
window.location='https://greasyfork.org/en/scripts/425659-cryptictech-shell-shockers-admin-panel-shellshockers-hack-that-works-by-crypticx';
}
},
Instagram: function() {
if (confirm("Do you really wish to go to this link?")) {
window.location='https://instagram.com/dschoute15';
}
},
TikTok: function() {
if (confirm("Do you really wish to go to this link?")) {
window.location='https://www.tiktok.com/@dschoute23?lang=en';
}
},
YouTube: function() {
if (confirm("Do you really wish to go to this link?")) {
window.location='https://www.youtube.com/channel/UC3HKsMtTUCAajSK58x07p5A';
}
},
ReloadPage: function () {
if (confirm("Do you really want to perform this action?")) {
}
}
}
let nameFind = setInterval(function(){
if(document.getElementsByClassName("ss_field fullwidth")[0].value){
window.settings.myName = document.getElementsByClassName("ss_field fullwidth")[0].value;
}
},1000)
document.addEventListener('keydown', (e)=>{
if(e.code===window.settings.ToggleAim) window.settings.aimbot=false;
})
document.addEventListener('keyup', (e)=>{
if(e.code===window.settings.ToggleAim) window.settings.aimbot=false;
})
Array.prototype.push = function(data) {
try{
//console.log(this);
if(arguments[0].origin || this.origin){};
if(arguments[0].player && arguments[0].id){
arguments[0].player.HACK_VISIBLE = true;
window.players.set(arguments[0].player.id, arguments[0].player);
}
}catch(e){}
return push.apply(this, arguments);
}
const getNearest = (myPlayer, them) => {
let nearest = {object:null,dist:999};
them.forEach((obj, ts) =>{
if(!obj){};
if(!obj.derp && obj.actor){
Object.defineProperty(obj.actor.bodyMesh, 'renderingGroupId', {
get: () => {
return window.settings.Invisibility;
}
});
const setVis = obj.actor.mesh.setVisible;
obj.actor.mesh.setVisible = function(args){
obj.HACK_VISIBLE = args;
if(window.settings.ESP){
return setVis.apply(this,[true]);
}else{
return setVis.apply(this,arguments);
}
}
obj.derp =true;
}
if(obj.actor){
obj.actor.bodyMesh.scaling = {x:window.settings.EggSize, y:window.settings.EggSize, z:window.settings.EggSize}
}
if(obj && obj.id != myPlayer.id && obj.hp > 0 && (obj.team == 0 || (obj.team != myPlayer.team))){
let dist = calcDist2d(myPlayer, obj);
if(dist < nearest.dist){
nearest.dist=dist;
nearest.object=obj;
}
}else{};
})
return nearest;
}
const calcDist2d = (player1, player2)=>{return Math.sqrt((player1.x-player2.x)**2 + (player1.y-player2.y)**2 + (player1.z-player2.z)**2)};
window.angleDistance =(player1, player2)=>{
let angle = window.getAngle(player1, player2);
const angleDist = Math.sqrt((player1.yaw - angle.yaw)**2 + (player1.pitch - angle.pitch)**2);
return angleDist*window.dist3d(player1, player2);
}
window.getTargetAngle = function(angle){
if (angle < 0) angle += Math.PI * 2;
if (angle < 0) angle += Math.PI * 2;
if (angle < 0) angle += Math.PI * 2;
if (angle - Math.PI * 2 > 0) angle -= Math.PI * 2;
if (angle - Math.PI * 2 > 0) angle -= Math.PI * 2;
if (angle - Math.PI * 2 > 0) angle -= Math.PI * 2;
};
window.getTargetDelta = function(them, us, dist){
return {x: them.x - us.x + 2*(them.dx * dist / us.weapon.subClass.velocity),
y: them.y - us.y - 0.072,
z: them.z - us.z + 2*(them.dz * dist / us.weapon.subClass.velocity),
};
};
class SeededRandom{
constructor(){};
setSeed(e) {
this.seed = e
}
getFloat(e, t) {
return e = e || 0,
t = t || 1,
this.seed = (9301 * this.seed + 49297) % 233280,
e + this.seed / 233280 * (t - e)
}
getInt(e, t) {
return Math.floor(this.seededRandom(e, t))
}
}
const adjustedTarget = function(delta, us, Dss, Dt) {
delta = new BABYLON.Vector3(delta.x, delta.y, delta.z).normalize();
const desiredMat = BABYLON.Matrix.Translation(delta.x, delta.y, delta.z);
let shotSpread_per_MS = Dss / Dt;
let spread = us.shotSpread - shotSpread_per_MS*getPing()/5 + us.weapon.inaccuracy;
//var spread = 0;
if(spread < 0.1){return delta};
if (isNaN(spread)) {
spread = 0;
}
const rgenCopy = new SeededRandom();
rgenCopy.setSeed(us.randomGen.seed);
const spreadInverseMat = BABYLON.Matrix.RotationYawPitchRoll(
(rgenCopy.getFloat() - 0.5) * spread,
(rgenCopy.getFloat() - 0.5) * spread,
(rgenCopy.getFloat() - 0.5) * spread).invert();
const newAimVector = desiredMat.multiply(spreadInverseMat).getTranslation();
return newAimVector;
};
window.lookAtHead = function(us, target, dist, Dss, Dt) {
const delta = window.getTargetDelta(target, us, dist);
let newAimVector = adjustedTarget(delta, us, Dss, Dt);
const newYaw = Math.radRange(-Math.atan2(newAimVector.z, newAimVector.x) + Math.PI / 2)
const newPitch = Math.clamp(-Math.asin(newAimVector.y), -1.5, 1.5);
us.pitch || newPitch || 0
us.yaw = newYaw || 0
}
window.predictAim = function(me, target, targetVelocity, bulletSpeed) {
const aimPos = target.add(targetVelocity.scale(BABYLON.Vector3.Distance(me, target) / bulletSpeed) );
return aimPos;
}
const clearRect =requestAnimationFrame;
let update = performance.now();
requestAnimationFrame = function(){
window.players.forEach((obj, ts) =>{
if(obj.ws){
window.myPlayer = obj;
window.players.delete(obj.id);
}
});
if(window.myPlayer){
const deltaShotSpread = myPlayer.shotSpread - lastShotSpread;
const deltaTime = performance.now() - update;
update = performance.now();
lastShotSpread = myPlayer.shotSpread;
if(!window.settings.FreezeFrame){
Object.defineProperty(window.myPlayer.scene.cameras[0], 'Speed', {
get: () => {
return window.settings.Speed;
}
});
window.settings.FreezeFrame=true;
Object.defineProperty(window.myPlayer.scene, 'forceWireframe', {
get: () => {
return window.settings.WireFrame;
}
});
window.settings.HasPwned=true;
window.settings.FreeSkins=true;
}
let ret = getNearest(window.myPlayer, window.players);
if(ret.object && window.settings.aimbot){
window.lookAtHead(window.myPlayer, ret.object, ret.dist, deltaShotSpread, deltaTime);
}else{
}
}
return clearRect.apply(this,arguments);
}
//Credit: TDStuart
function espCalc(){
ctx.clearRect(0, 0, canvas.width, canvas.height);
var box_size_x=2;
var box_size_y=2.5;
function calcDistance(mx, my, mz, ex, ey, ez) {
return Math.sqrt((mx - ex) ** 2 + (my - ey) ** 2 + (mz - ez) ** 2)
};
for(var ply = 0; ply < players.length; ply++) {
var plys = players[ply];
if(plys != undefined) {
if(plys.id != me.id) {
var distance = calcDistance(me.x, me.y, me.z, plys.x, plys.y, plys.z);
if(me.id != plys.id && plys["playing"] && plys["hp"] > 0) {
var aim_pitch;
var aim_yaw;
var mx = me.x;
var my = me.y;
var mz = me.z;
var ex = plys.x;
var ey = plys.y;
var ez = plys.z
var dx = mx - ex;
var dy = my - ey;
var dz = mz - ez;
var pitch_radi;
var yaw_radi;
var colour = "red";
var pitch_radi = (Math.atan2(dy, Math.sqrt(dx * dx + dz * dz)));
var yaw_radi = -1 * (Math.atan2(dz, dx) - 1.57);
if(dy >= 0) {
yaw_radi += Math.PI;
} else {
yaw_radi -= Math.PI;
}
var ANG = yaw_radi - me.yaw
var A = ex - mx;
var B = ez - mz;
var XZ = Math.sqrt(A ** 2 + B ** 2);
var DZ = Math.sin(ANG) * XZ;
var DX = Math.cos(ANG) * XZ
var DF = Math.tan(FOV / 2) * DX;
var W = c.width / 2;
var H = c.height / 2;
var WX = W + ((DZ / DF) * W)
var ANGY = pitch_radi - me.pitch;
var AY = ey - my;
var XY = Math.sqrt(A ** 2 + AY ** 2);
var DY = Math.sin(ANGY) * XY;
var DFY = Math.cos(FOV / 2) * DY;
var WY = ((c.height / 2) + (-1) * ((me.pitch - pitch_radi)) * (500)) - distance * 0.6;
function drawBorder(xPos, yPos, width, height, clr) {
thickness = 1;
ctx.fillStyle = clr;
ctx.fillRect(xPos - (thickness), yPos - (thickness), width + (thickness * 3), height + (thickness * 3));
ctx.fillStyle = clr;
ctx.clearRect(xPos + thickness, yPos + thickness, width - thickness, height - thickness);
}
function drawLine(x, y, clr) {
if(x >= 0 && x <= c.width && y >= 0 && y <= c.height) {
ctx.fillStyle = clr;
ctx.beginPath();
ctx.moveTo(c.width / 2, c.height / 2);
ctx.lineTo(x, y);
ctx.strokeStyle = clr;
ctx.stroke();
}
}
function drawText(text, x, y, clr) {
ctx.font = "14px Georgia";
ctx.fillStyle = clr;
ctx.fillText(plys.name, x, y);
}
if (me.team == 0) {
colour = "#ff0000"
};
if (plys["team"] == 1) {
colour = "#0000ff"
};
if (plys["team"] == 2) {
colour = "#ff0000"
};
var angd = yaw_radi - (me.yaw)
var degrees_me_y = me.yaw * (180 / Math.PI);
var degrees_them_y = yaw_radi * (180 / Math.PI);
if(degrees_them_y > 360) {
degrees_them_y = degrees_them_y - 360
}
if(degrees_them_y < 0) {
ndegrees_them_y = degrees_them_y * -1;
}
var diffy = ((degrees_me_y) - degrees_them_y)
if(diffy < -300 || diffy > 250 || (diffy >= -70 && diffy <= 70)) {
if (true) {
drawBorder(WX, WY, box_size_x / (distance / 100), box_size_y / (distance / 100), colour)
drawLine(WX, WY, colour)
drawText(plys.name, WX, WY, colour)
}
}
}
}
}
}
}
datgui();
function datgui(){
let gui = new dat.GUI({
autoplace: false,
width: 300,
height: 9 * 32 - 1
});
// Settings
let guiSettings = gui.addFolder('CrypticTech Admin Panel');
guiSettings.add(window.settings, 'AimAssist').onChange();
guiSettings.add(window.settings, 'ESP').onChange();
guiSettings.open();
guiSettings.add(window.settings, 'ReloadPage').onChange((e)=>{
window.location.reload();
});
guiSettings.open();
guiSettings = gui.addFolder('Frame Settings');
guiSettings.add(window.settings, 'WireFrame').onChange((e)=>{
window.settings.WireFrame=e;
alert('WireFrame Has Been Activated!!❤️');
});
guiSettings.add(window.settings, 'FreezeFrame').onChange((e)=>{
window.settings.FreezeFrame=e;
alert('Do you really want to perform this action?');
});
guiSettings = gui.addFolder('Player Settings');
guiSettings.add(window.settings, 'Invisibility',1,5).step(0.1).onChange((e)=>{
window.settings.Invisibility=e;
});
guiSettings.add(window.settings, 'EggSize',1,20).step(1).onChange((e)=>{
window.settings.EggSize=e;
});
guiSettings.add(window.settings, 'Speed', 1,3).step(0.1).onChange((e)=>{
window.settings.Speed=e;
});
guiSettings.add(window.settings, 'Render',0,10).step(1).onChange((e)=>{
window.settings.Render=e;
});
guiSettings.add(window.settings, 'Recoil',0,4).step(0.4).onChange((e)=>{
window.settings.Recoil=e;
});
guiSettings = gui.addFolder('Follow My Socials!! 💬');
guiSettings.add(window.settings, 'Instagram').onChange((e)=>{
});
guiSettings.add(window.settings, 'TikTok').onChange((e)=>{
});
guiSettings.add(window.settings, 'YouTube').onChange((e)=>{
});
guiSettings.open();
guiSettings = gui.addFolder('Credits');
guiSettings.add(window.settings, 'Creator').onChange((e)=>{
});
guiSettings.add(window.settings, 'Collaborator').onChange((e)=>{
});
guiSettings.add(window.settings, 'Programmers').onChange((e)=>{
});
guiSettings.open();
document.getElementsByClassName("dg ac")[0].style.zIndex=9999;
return gui;
}
})();